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Development Methodology

PLANNING

  • Storyboarding, Game Analysis, and Game Rules
  • User Experience
  • Game Level Design
  • Platform Identification
  • Identification of Game Type
  • Identify Technical Constraints and Implement Approach

DESIGN

  • Art Assets and Graphics
  • Identify Color Scheme
  • Game Layout
  • Graphics and Animations
  • Image and File Formats
  • Audio and Sound Effects
  • Game framework
  • Prototypes
  • Use cases
  • Design Signoff

PROGRAMMING

  • Game Programming
  • Level Implementation
  • Game Architecture Implementation
  • UI and UX integration
  • Unit Testing
  • Peer Code Reviews and Functional Reviews
  • Alpha, Beta, and Gold Release Cycles

TESTING

  • Functional Testing
  • Game Play and Logic Testing
  • Rule Adherence Testing
  • Graphics Testing
  • Issue Reporting
  • QA Signoff and Final Release for UAT